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local colors = require "prismite.palette"
return {
TroubleIndent = { fg = colors.border },
TroubleIndentFoldOpen = { fg = colors.fg },
TroubleIndentFoldClose = { fg = colors.fg },
TroubleIconDirectory = { fg = colors.fg },
TroubleFsCount = { fg = colors.fg },
TroubleDiagnosticsPost = { fg = colors.fg },
TroubleCode = { fg = colors.cyan },
TroubleLspCount = { fg = colors.fg },
TroubleLspPos = { fg = colors.fg },
}
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