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local gdebug = require "gears.debug"
local naughty = require "naughty"
local ndbus = require "naughty.dbus"
local qdelegate = require "quarrel.delegate"
local wicked = require "ui.wicked"
---@diagnostic disable-next-line:redundant-parameter
ndbus._notif_methods.Notify = qdelegate(function(env, sender, object_path, interface, method, parameters, invocation)
local appname, replaces_id, app_icon, title, text, actions, hints, expire = env.unpack(parameters.value)
local args = {}
if text ~= "" then
args.message = text
if title ~= "" then
args.title = title
end
else
if title ~= "" then
args.message = title
else
-- FIXME: We have to reply *something* to the DBus invocation.
-- Right now this leads to a memory leak, I think.
return
end
end
if appname ~= "" then
args.appname = appname --TODO v6 Remove this.
args.app_name = appname
end
local preset = args.preset or env.cst.config.defaults
local notification
if actions then
args.actions = {}
for i = 1, #actions, 2 do
local action_id = actions[i]
local action_text = actions[i + 1]
if action_id == "default" then
args.run = function()
env.sendActionInvoked(notification.id, "default")
notification:destroy(env.cst.notification_closed_reason.dismissed_by_user)
end
elseif action_id ~= nil and action_text ~= nil then
local a = env.naction {
name = action_text,
id = action_id,
position = (i - 1) / 2 + 1,
}
-- Right now `gears` doesn't have a great icon implementation
-- and `naughty` doesn't depend on `menubar`, so delegate the
-- icon "somewhere" using a request.
if hints["action-icons"] and action_id ~= "" then
naughty.emit_signal("request::action_icon", a, "dbus", { id = action_id })
end
a:connect_signal("invoked", function()
env.sendActionInvoked(notification.id, action_id)
if not notification.resident then
notification:destroy(env.cst.notification_closed_reason.dismissed_by_user)
end
end)
table.insert(args.actions, a)
end
end
end
args.destroy = function(reason)
env.sendNotificationClosed(notification.id, reason)
end
local legacy_data = { -- This data used to be generated by AwesomeWM's C code
type = "method_call",
interface = interface,
path = object_path,
member = method,
sender = sender,
bus = "session",
}
if
not preset.callback
or (
type(preset.callback) == "function"
and preset.callback(legacy_data, appname, replaces_id, app_icon, title, text, actions, hints, expire)
)
then
if app_icon ~= "" then
args.app_icon = app_icon
end
if hints.icon_data or hints.image_data or hints["image-data"] then
-- Icon data is a bit complex and hence needs special care:
-- .value breaks with the array of bytes (ay) that we get here.
-- So, bypass it and look up the needed value differently
local icon_condidates = {}
for k, v in parameters:get_child_value(7 - 1):pairs() do
if k == "image-data" then
icon_condidates[1] = v -- not deprecated
break
elseif k == "image_data" then -- deprecated
icon_condidates[2] = v
elseif k == "icon_data" then -- deprecated
icon_condidates[3] = v
end
end
-- The order is mandated by the spec.
local icon_data = icon_condidates[1] or icon_condidates[2] or icon_condidates[3]
-- icon_data is an array:
-- 1 -> width
-- 2 -> height
-- 3 -> rowstride
-- 4 -> has alpha
-- 5 -> bits per sample
-- 6 -> channels
-- 7 -> data
-- Get the value as a GVariant and then use LGI's special
-- GVariant.data to get that as an LGI byte buffer. That one can
-- then by converted to a string via its __tostring metamethod.
local data = tostring(icon_data:get_child_value(7 - 1).data)
args.image = env.convert_icon(icon_data[1], icon_data[2], icon_data[3], icon_data[6], data)
-- Convert all animation frames.
if naughty.image_animations_enabled then
args.images = { args.image }
if #icon_data > 7 then
for frame = 8, #icon_data do
data = tostring(icon_data:get_child_value(frame - 1).data)
table.insert(
args.images,
env.convert_icon(icon_data[1], icon_data[2], icon_data[3], icon_data[6], data)
)
end
end
end
end
-- Alternate ways to set the icon. The specs recommends to allow both
-- the icon and image to co-exist since they serve different purpose.
-- However in case the icon isn't specified, use the image.
args.image = args.image
or hints["image-path"] -- not deprecated
or hints["image_path"] -- deprecated
if naughty.image_animations_enabled then
args.images = args.images or {}
end
if replaces_id and replaces_id ~= "" and replaces_id ~= 0 then
args.replaces_id = replaces_id
end
if expire and expire > -1 then
args.timeout = expire / 1000
end
args.freedesktop_hints = hints
-- Not very pretty, but given the current format is documented in the
-- public API... well, whatever...
if hints and hints.urgency then
for name, key in pairs(env.urgency) do
local b = string.char(hints.urgency)
if key == b then
args.urgency = name
end
end
end
args.urgency = args.urgency or "normal"
-- Try to update existing objects when possible
notification = naughty.get_by_id(replaces_id)
if notification then
if not notification._private._unique_sender then
-- If this happens, the notification is either trying to
-- highjack content created within AwesomeWM or it is garbage
-- to begin with.
gdebug.print_warning(
"A notification has been received, but tried to update "
.. "the content of a notification it does not own."
)
elseif notification._private._unique_sender ~= sender then
-- Nothing says you cannot and some scripts may do it
-- accidentally, but this is rather unexpected.
gdebug.print_warning(
"Notification "
.. notification.title
.. " is being updated"
.. "by a different DBus connection ("
.. sender
.. "), this is "
.. "suspicious. The original connection was "
.. notification._private._unique_sender
)
end
for k, v in pairs(args) do
if k == "destroy" then
k = "destroy_cb"
end
notification[k] = v
end
-- Update the icon if necessary.
if app_icon ~= notification._private.app_icon then
notification._private.app_icon = app_icon
naughty._emit_signal_if("request::icon", function()
if notification._private.icon then
return true
end
end, notification, "dbus_clear", {})
end
-- Even if no property changed, restart the timeout.
notification:reset_timeout()
else
-- Only set the sender for new notifications.
args._unique_sender = sender
args._foreign = true
notification = env.nnotif(args)
notification:connect_signal("destroyed", function(_, r)
args.destroy(r)
end)
end
invocation:return_value(env.GLib.Variant("(u)", { notification.id }))
return
end
invocation:return_value(env.GLib.Variant("(u)", { env.nnotif._gen_next_id() }))
end, ndbus._notif_methods.Notify)
naughty.connect_signal("request::display", wicked)
naughty.connect_signal("request::display_error", function(message, startup)
naughty.notification {
urgency = "critical",
title = "Oops, an error happened" .. (startup and " during startup!" or "!"),
message = message,
}
gdebug.print_error("[Error" .. (startup and "during startup" or "") .. "]: " .. message)
end)
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