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path: root/.config/awesome/quarrel/debugger.lua
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-- SPDX-License-Identifier: MIT
-- Copyright (c) 2024 Scott Lembcke and Howling Moon Software

local dbg

-- Use ANSI color codes in the prompt by default.
local COLOR_GRAY = ""
local COLOR_RED = ""
local COLOR_BLUE = ""
local COLOR_YELLOW = ""
local COLOR_RESET = ""
local GREEN_CARET = " => "

local function pretty(obj, max_depth)
    if max_depth == nil then
        max_depth = dbg.pretty_depth
    end

    -- Returns true if a table has a __tostring metamethod.
    local function coerceable(tbl)
        local meta = getmetatable(tbl)
        return (meta and meta.__tostring)
    end

    local function recurse(obj, depth)
        if type(obj) == "string" then
            -- Dump the string so that escape sequences are printed.
            return string.format("%q", obj)
        elseif type(obj) == "table" and depth < max_depth and not coerceable(obj) then
            local str = "{"

            for k, v in pairs(obj) do
                local pair = pretty(k, 0) .. " = " .. recurse(v, depth + 1)
                str = str .. (str == "{" and pair or ", " .. pair)
            end

            return str .. "}"
        else
            -- tostring() can fail if there is an error in a __tostring metamethod.
            local success, value = pcall(function()
                return tostring(obj)
            end)
            return (success and value or "<!!error in __tostring metamethod!!>")
        end
    end

    return recurse(obj, 0)
end

-- The stack level that cmd_* functions use to access locals or info
-- The structure of the code very carefully ensures this.
local CMD_STACK_LEVEL = 6

-- Location of the top of the stack outside of the debugger.
-- Adjusted by some debugger entrypoints.
local stack_top = 0

-- The current stack frame index.
-- Changed using the up/down commands
local stack_inspect_offset = 0

-- LuaJIT has an off by one bug when setting local variables.
local LUA_JIT_SETLOCAL_WORKAROUND = 0

-- Default dbg.read function
local function dbg_read(prompt)
    dbg.write(prompt)
    io.flush()
    return io.read()
end

-- Default dbg.write function
local function dbg_write(str)
    io.write(str)
end

local function dbg_writeln(str, ...)
    if select("#", ...) == 0 then
        dbg.write((str or "<NULL>") .. "\n")
    else
        dbg.write(string.format(str .. "\n", ...))
    end
end

local function format_loc(file, line)
    return COLOR_BLUE .. file .. COLOR_RESET .. ":" .. COLOR_YELLOW .. line .. COLOR_RESET
end
local function format_stack_frame_info(info)
    local filename = info.source:match "@(.*)"
    local source = filename and dbg.shorten_path(filename) or info.short_src
    local namewhat = (info.namewhat == "" and "chunk at" or info.namewhat)
    local name = (
        info.name and "'" .. COLOR_BLUE .. info.name .. COLOR_RESET .. "'" or format_loc(source, info.linedefined)
    )
    return format_loc(source, info.currentline) .. " in " .. namewhat .. " " .. name
end

local repl

-- Return false for stack frames without source,
-- which includes C frames, Lua bytecode, and `loadstring` functions
local function frame_has_line(info)
    return info.currentline >= 0
end

local function hook_factory(repl_threshold)
    return function(offset, reason)
        return function(event, _)
            -- Skip events that don't have line information.
            if not frame_has_line(debug.getinfo(2)) then
                return
            end

            -- Tail calls are specifically ignored since they also will have tail returns to balance out.
            if event == "call" then
                offset = offset + 1
            elseif event == "return" and offset > repl_threshold then
                offset = offset - 1
            elseif event == "line" and offset <= repl_threshold then
                repl(reason)
            end
        end
    end
end

local hook_step = hook_factory(1)
local hook_next = hook_factory(0)
local hook_finish = hook_factory(-1)

-- Create a table of all the locally accessible variables.
-- Globals are not included when running the locals command, but are when running the print command.
local function local_bindings(offset, include_globals)
    local level = offset + stack_inspect_offset + CMD_STACK_LEVEL
    local func = debug.getinfo(level).func
    local bindings = {}

    -- Retrieve the upvalues
    do
        local i = 1
        while true do
            local name, value = debug.getupvalue(func, i)
            if not name then
                break
            end
            bindings[name] = value
            i = i + 1
        end
    end

    -- Retrieve the locals (overwriting any upvalues)
    do
        local i = 1
        while true do
            local name, value = debug.getlocal(level, i)
            if not name then
                break
            end
            bindings[name] = value
            i = i + 1
        end
    end

    -- Retrieve the varargs (works in Lua 5.2 and LuaJIT)
    local varargs = {}
    do
        local i = 1
        while true do
            local name, value = debug.getlocal(level, -i)
            if not name then
                break
            end
            varargs[i] = value
            i = i + 1
        end
    end
    if #varargs > 0 then
        bindings["..."] = varargs
    end

    if include_globals then
        -- In Lua 5.2, you have to get the environment table from the function's locals.
        local env = (_VERSION <= "Lua 5.1" and getfenv(func) or bindings._ENV)
        return setmetatable(bindings, { __index = env or _G })
    else
        return bindings
    end
end

-- Used as a __newindex metamethod to modify variables in cmd_eval().
local function mutate_bindings(_, name, value)
    local FUNC_STACK_OFFSET = 3 -- Stack depth of this function.
    local level = stack_inspect_offset + FUNC_STACK_OFFSET + CMD_STACK_LEVEL

    -- Set a local.
    do
        local i = 1
        repeat
            local var = debug.getlocal(level, i)
            if name == var then
                dbg_writeln(
                    COLOR_YELLOW
                        .. "debugger.lua"
                        .. GREEN_CARET
                        .. "Set local variable "
                        .. COLOR_BLUE
                        .. name
                        .. COLOR_RESET
                )
                return debug.setlocal(level + LUA_JIT_SETLOCAL_WORKAROUND, i, value)
            end
            i = i + 1
        until var == nil
    end

    -- Set an upvalue.
    local func = debug.getinfo(level).func
    do
        local i = 1
        repeat
            local var = debug.getupvalue(func, i)
            if name == var then
                dbg_writeln(
                    COLOR_YELLOW .. "debugger.lua" .. GREEN_CARET .. "Set upvalue " .. COLOR_BLUE .. name .. COLOR_RESET
                )
                return debug.setupvalue(func, i, value)
            end
            i = i + 1
        until var == nil
    end

    -- Set a global.
    dbg_writeln(
        COLOR_YELLOW .. "debugger.lua" .. GREEN_CARET .. "Set global variable " .. COLOR_BLUE .. name .. COLOR_RESET
    )
    _G[name] = value
end

-- Compile an expression with the given variable bindings.
local function compile_chunk(block, env)
    local source = "debugger.lua REPL"
    local chunk = nil

    if _VERSION <= "Lua 5.1" then
        chunk = loadstring(block, source)
        if chunk then
            setfenv(chunk, env)
        end
    else
        -- The Lua 5.2 way is a bit cleaner
        chunk = load(block, source, "t", env)
    end

    if not chunk then
        dbg_writeln(COLOR_RED .. "Error: Could not compile block:\n" .. COLOR_RESET .. block)
    end
    return chunk
end

local SOURCE_CACHE = {}

local function where(info, context_lines)
    local source = SOURCE_CACHE[info.source]
    if not source then
        source = {}
        local filename = info.source:match "@(.*)"
        if filename then
            pcall(function()
                for line in io.lines(filename) do
                    table.insert(source, line)
                end
            end)
        elseif info.source then
            for line in info.source:gmatch "[^\n]+" do
                table.insert(source, line)
            end
        end
        SOURCE_CACHE[info.source] = source
    end

    if source and source[info.currentline] then
        for i = info.currentline - context_lines, info.currentline + context_lines do
            local tab_or_caret = (i == info.currentline and GREEN_CARET or "    ")
            local line = source[i]
            if line then
                dbg_writeln(COLOR_GRAY .. "% 4d" .. tab_or_caret .. "%s", i, line)
            end
        end
    else
        dbg_writeln(COLOR_RED .. "Error: Source not available for " .. COLOR_BLUE .. info.short_src)
    end

    return false
end

-- Wee version differences
local unpack = unpack or table.unpack
local pack = function(...)
    return { n = select("#", ...), ... }
end

local function cmd_step()
    stack_inspect_offset = stack_top
    return true, hook_step
end

local function cmd_next()
    stack_inspect_offset = stack_top
    return true, hook_next
end

local function cmd_finish()
    local offset = stack_top - stack_inspect_offset
    stack_inspect_offset = stack_top
    return true, offset < 0 and hook_factory(offset - 1) or hook_finish
end

local function cmd_print(expr)
    local env = local_bindings(1, true)
    local chunk = compile_chunk("return " .. expr, env)
    if chunk == nil then
        return false
    end

    -- Call the chunk and collect the results.
    local results = pack(pcall(chunk, unpack(rawget(env, "...") or {})))

    -- The first result is the pcall error.
    if not results[1] then
        dbg_writeln(COLOR_RED .. "Error:" .. COLOR_RESET .. " " .. results[2])
    else
        local output = ""
        for i = 2, results.n do
            output = output .. (i ~= 2 and ", " or "") .. dbg.pretty(results[i])
        end

        if output == "" then
            output = "<no result>"
        end
        dbg_writeln(COLOR_BLUE .. expr .. GREEN_CARET .. output)
    end

    return false
end

local function cmd_eval(code)
    local env = local_bindings(1, true)
    local mutable_env = setmetatable({}, {
        __index = env,
        __newindex = mutate_bindings,
    })

    local chunk = compile_chunk(code, mutable_env)
    if chunk == nil then
        return false
    end

    -- Call the chunk and collect the results.
    local success, err = pcall(chunk, unpack(rawget(env, "...") or {}))
    if not success then
        dbg_writeln(COLOR_RED .. "Error:" .. COLOR_RESET .. " " .. tostring(err))
    end

    return false
end

local function cmd_down()
    local offset = stack_inspect_offset
    local info

    repeat -- Find the next frame with a file.
        offset = offset + 1
        info = debug.getinfo(offset + CMD_STACK_LEVEL)
    until not info or frame_has_line(info)

    if info then
        stack_inspect_offset = offset
        dbg_writeln("Inspecting frame: " .. format_stack_frame_info(info))
        if tonumber(dbg.auto_where) then
            where(info, dbg.auto_where)
        end
    else
        info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL)
        dbg_writeln "Already at the bottom of the stack."
    end

    return false
end

local function cmd_up()
    local offset = stack_inspect_offset
    local info

    repeat -- Find the next frame with a file.
        offset = offset - 1
        if offset < stack_top then
            info = nil
            break
        end
        info = debug.getinfo(offset + CMD_STACK_LEVEL)
    until frame_has_line(info)

    if info then
        stack_inspect_offset = offset
        dbg_writeln("Inspecting frame: " .. format_stack_frame_info(info))
        if tonumber(dbg.auto_where) then
            where(info, dbg.auto_where)
        end
    else
        info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL)
        dbg_writeln "Already at the top of the stack."
    end

    return false
end

local function cmd_inspect(offset)
    offset = stack_top + tonumber(offset)
    local info = debug.getinfo(offset + CMD_STACK_LEVEL)
    if info then
        stack_inspect_offset = offset
        dbg.writeln("Inspecting frame: " .. format_stack_frame_info(info))
    else
        dbg.writeln(COLOR_RED .. "ERROR: " .. COLOR_BLUE .. "Invalid stack frame index." .. COLOR_RESET)
    end
end

local function cmd_where(context_lines)
    local info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL)
    return (info and where(info, tonumber(context_lines) or 5))
end

local function cmd_trace()
    dbg_writeln("Inspecting frame %d", stack_inspect_offset - stack_top)
    local i = 0
    while true do
        local info = debug.getinfo(stack_top + CMD_STACK_LEVEL + i)
        if not info then
            break
        end

        local is_current_frame = (i + stack_top == stack_inspect_offset)
        local tab_or_caret = (is_current_frame and GREEN_CARET or "    ")
        dbg_writeln(COLOR_GRAY .. "% 4d" .. COLOR_RESET .. tab_or_caret .. "%s", i, format_stack_frame_info(info))
        i = i + 1
    end

    return false
end

local function cmd_locals()
    local bindings = local_bindings(1, false)

    -- Get all the variable binding names and sort them
    local keys = {}
    for k, _ in pairs(bindings) do
        table.insert(keys, k)
    end
    table.sort(keys)

    for _, k in ipairs(keys) do
        local v = bindings[k]

        -- Skip the debugger object itself, "(*internal)" values, and Lua 5.2's _ENV object.
        if not rawequal(v, dbg) and k ~= "_ENV" and not k:match "%(.*%)" then
            dbg_writeln("  " .. COLOR_BLUE .. k .. GREEN_CARET .. dbg.pretty(v))
        end
    end

    return false
end

local function cmd_help()
    dbg.write(
        ""
            .. COLOR_BLUE
            .. "  <return>"
            .. GREEN_CARET
            .. "re-run last command\n"
            .. COLOR_BLUE
            .. "  c"
            .. COLOR_YELLOW
            .. "(ontinue)"
            .. GREEN_CARET
            .. "continue execution\n"
            .. COLOR_BLUE
            .. "  s"
            .. COLOR_YELLOW
            .. "(tep)"
            .. GREEN_CARET
            .. "step forward by one line (into functions)\n"
            .. COLOR_BLUE
            .. "  n"
            .. COLOR_YELLOW
            .. "(ext)"
            .. GREEN_CARET
            .. "step forward by one line (skipping over functions)\n"
            .. COLOR_BLUE
            .. "  f"
            .. COLOR_YELLOW
            .. "(inish)"
            .. GREEN_CARET
            .. "step forward until exiting the current function\n"
            .. COLOR_BLUE
            .. "  u"
            .. COLOR_YELLOW
            .. "(p)"
            .. GREEN_CARET
            .. "move up the stack by one frame\n"
            .. COLOR_BLUE
            .. "  d"
            .. COLOR_YELLOW
            .. "(own)"
            .. GREEN_CARET
            .. "move down the stack by one frame\n"
            .. COLOR_BLUE
            .. "  i"
            .. COLOR_YELLOW
            .. "(nspect) "
            .. COLOR_BLUE
            .. "[index]"
            .. GREEN_CARET
            .. "move to a specific stack frame\n"
            .. COLOR_BLUE
            .. "  w"
            .. COLOR_YELLOW
            .. "(here) "
            .. COLOR_BLUE
            .. "[line count]"
            .. GREEN_CARET
            .. "print source code around the current line\n"
            .. COLOR_BLUE
            .. "  e"
            .. COLOR_YELLOW
            .. "(val) "
            .. COLOR_BLUE
            .. "[statement]"
            .. GREEN_CARET
            .. "execute the statement\n"
            .. COLOR_BLUE
            .. "  p"
            .. COLOR_YELLOW
            .. "(rint) "
            .. COLOR_BLUE
            .. "[expression]"
            .. GREEN_CARET
            .. "execute the expression and print the result\n"
            .. COLOR_BLUE
            .. "  t"
            .. COLOR_YELLOW
            .. "(race)"
            .. GREEN_CARET
            .. "print the stack trace\n"
            .. COLOR_BLUE
            .. "  l"
            .. COLOR_YELLOW
            .. "(ocals)"
            .. GREEN_CARET
            .. "print the function arguments, locals and upvalues.\n"
            .. COLOR_BLUE
            .. "  h"
            .. COLOR_YELLOW
            .. "(elp)"
            .. GREEN_CARET
            .. "print this message\n"
            .. COLOR_BLUE
            .. "  q"
            .. COLOR_YELLOW
            .. "(uit)"
            .. GREEN_CARET
            .. "halt execution\n"
    )
    return false
end

local last_cmd = false

local commands = {
    ["^c$"] = function()
        return true
    end,
    ["^s$"] = cmd_step,
    ["^n$"] = cmd_next,
    ["^f$"] = cmd_finish,
    ["^p%s+(.*)$"] = cmd_print,
    ["^e%s+(.*)$"] = cmd_eval,
    ["^u$"] = cmd_up,
    ["^d$"] = cmd_down,
    ["i%s*(%d+)"] = cmd_inspect,
    ["^w%s*(%d*)$"] = cmd_where,
    ["^t$"] = cmd_trace,
    ["^l$"] = cmd_locals,
    ["^h$"] = cmd_help,
    ["^q$"] = function()
        dbg.exit(0)
        return true
    end,
}

local function match_command(line)
    for pat, func in pairs(commands) do
        -- Return the matching command and capture argument.
        if line:find(pat) then
            return func, line:match(pat)
        end
    end
end

-- Run a command line
-- Returns true if the REPL should exit and the hook function factory
local function run_command(line)
    -- GDB/LLDB exit on ctrl-d
    if line == nil then
        dbg.exit(1)
        return true
    end

    -- Re-execute the last command if you press return.
    if line == "" then
        line = last_cmd or "h"
    end

    local command, command_arg = match_command(line)
    if command then
        last_cmd = line
        -- unpack({...}) prevents tail call elimination so the stack frame indices are predictable.
        return unpack { command(command_arg) }
    elseif dbg.auto_eval then
        return unpack { cmd_eval(line) }
    else
        dbg_writeln(
            COLOR_RED
                .. "Error:"
                .. COLOR_RESET
                .. " command '%s' not recognized.\nType 'h' and press return for a command list.",
            line
        )
        return false
    end
end

repl = function(reason)
    -- Skip frames without source info.
    while not frame_has_line(debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL - 3)) do
        stack_inspect_offset = stack_inspect_offset + 1
    end

    local info = debug.getinfo(stack_inspect_offset + CMD_STACK_LEVEL - 3)
    reason = reason and (COLOR_YELLOW .. "break via " .. COLOR_RED .. reason .. GREEN_CARET) or ""
    dbg_writeln(reason .. format_stack_frame_info(info))

    if tonumber(dbg.auto_where) then
        where(info, dbg.auto_where)
    end

    repeat
        local success, done, hook = pcall(run_command, dbg.read(COLOR_RED .. "debugger.lua> " .. COLOR_RESET))
        if success then
            debug.sethook(hook and hook(0), "crl")
        else
            local message = COLOR_RED .. "INTERNAL DEBUGGER.LUA ERROR. ABORTING\n:" .. COLOR_RESET .. " " .. done
            dbg_writeln(message)
            error(message)
        end
    until done
end

-- Make the debugger object callable like a function.
dbg = setmetatable({}, {
    __call = function(_, condition, top_offset, source)
        if condition then
            return
        end

        top_offset = (top_offset or 0)
        stack_inspect_offset = top_offset
        stack_top = top_offset

        debug.sethook(hook_next(1, source or "dbg()"), "crl")
        return
    end,
})

-- Expose the debugger's IO functions.
dbg.read = dbg_read
dbg.write = dbg_write
dbg.shorten_path = function(path)
    return path
end
dbg.exit = function(err)
    os.exit(err)
end

dbg.writeln = dbg_writeln

dbg.pretty_depth = 3
dbg.pretty = pretty
dbg.pp = function(value, depth)
    dbg_writeln(dbg.pretty(value, depth))
end

dbg.auto_where = false
dbg.auto_eval = false

local lua_error, lua_assert = error, assert

-- Works like error(), but invokes the debugger.
function dbg.error(err, level)
    level = level or 1
    dbg_writeln(COLOR_RED .. "ERROR: " .. COLOR_RESET .. dbg.pretty(err))
    dbg(false, level, "dbg.error()")

    lua_error(err, level)
end

-- Works like assert(), but invokes the debugger on a failure.
function dbg.assert(condition, message)
    message = message or "assertion failed!"
    if not condition then
        dbg_writeln(COLOR_RED .. "ERROR: " .. COLOR_RESET .. message)
        dbg(false, 1, "dbg.assert()")
    end

    return lua_assert(condition, message)
end

-- Works like pcall(), but invokes the debugger on an error.
function dbg.call(f, ...)
    return xpcall(f, function(err)
        dbg_writeln(COLOR_RED .. "ERROR: " .. COLOR_RESET .. dbg.pretty(err))
        dbg(false, 1, "dbg.call()")

        return err
    end, ...)
end

-- Error message handler that can be used with lua_pcall().
function dbg.msgh(...)
    if debug.getinfo(2) then
        dbg_writeln(COLOR_RED .. "ERROR: " .. COLOR_RESET .. dbg.pretty(...))
        dbg(false, 1, "dbg.msgh()")
    else
        dbg_writeln(
            COLOR_RED
                .. "debugger.lua: "
                .. COLOR_RESET
                .. "Error did not occur in Lua code. Execution will continue after dbg_pcall()."
        )
    end

    return ...
end

-- Assume stdin/out are TTYs unless we can use LuaJIT's FFI to properly check them.
local stdin_isatty = true
local stdout_isatty = true

-- Conditionally enable the LuaJIT FFI.
local ffi = (jit and require "ffi")
if ffi then
    ffi.cdef [[
		int isatty(int); // Unix
		int _isatty(int); // Windows
		void free(void *ptr);
		
		char *readline(const char *);
		int add_history(const char *);
	]]

    local function get_func_or_nil(sym)
        local success, func = pcall(function()
            return ffi.C[sym]
        end)
        return success and func or nil
    end

    local isatty = get_func_or_nil "isatty" or get_func_or_nil "_isatty" or (ffi.load "ucrtbase")["_isatty"]
    stdin_isatty = isatty(0)
    stdout_isatty = isatty(1)
end

-- Conditionally enable color support.
local color_maybe_supported = (stdout_isatty and os.getenv "TERM" and os.getenv "TERM" ~= "dumb")
if color_maybe_supported and not os.getenv "DBG_NOCOLOR" then
    COLOR_GRAY = string.char(27) .. "[90m"
    COLOR_RED = string.char(27) .. "[91m"
    COLOR_BLUE = string.char(27) .. "[94m"
    COLOR_YELLOW = string.char(27) .. "[33m"
    COLOR_RESET = string.char(27) .. "[0m"
    GREEN_CARET = string.char(27) .. "[92m => " .. COLOR_RESET
end

if stdin_isatty and not os.getenv "DBG_NOREADLINE" then
    pcall(function()
        local linenoise = require "linenoise"

        -- Load command history from ~/.lua_history
        local hist_path = os.getenv "HOME" .. "/.lua_history"
        linenoise.historyload(hist_path)
        linenoise.historysetmaxlen(50)

        local function autocomplete(env, input, matches)
            for name, _ in pairs(env) do
                if name:match("^" .. input .. ".*") then
                    linenoise.addcompletion(matches, name)
                end
            end
        end

        -- Auto-completion for locals and globals
        linenoise.setcompletion(function(matches, input)
            -- First, check the locals and upvalues.
            local env = local_bindings(1, true)
            autocomplete(env, input, matches)

            -- Then, check the implicit environment.
            env = getmetatable(env).__index
            autocomplete(env, input, matches)
        end)

        dbg.read = function(prompt)
            local str = linenoise.linenoise(prompt)
            if str and not str:match "^%s*$" then
                linenoise.historyadd(str)
                linenoise.historysave(hist_path)
            end
            return str
        end
        dbg_writeln(COLOR_YELLOW .. "debugger.lua: " .. COLOR_RESET .. "Linenoise support enabled.")
    end)

    -- Conditionally enable LuaJIT readline support.
    pcall(function()
        if dbg.read == dbg_read and ffi then
            local readline = ffi.load "readline"
            dbg.read = function(prompt)
                local cstr = readline.readline(prompt)
                if cstr ~= nil then
                    local str = ffi.string(cstr)
                    if string.match(str, "[^%s]+") then
                        readline.add_history(cstr)
                    end

                    ffi.C.free(cstr)
                    return str
                else
                    return nil
                end
            end
            dbg_writeln(COLOR_YELLOW .. "debugger.lua: " .. COLOR_RESET .. "Readline support enabled.")
        end
    end)
end

-- Detect Lua version.
if jit then -- LuaJIT
    LUA_JIT_SETLOCAL_WORKAROUND = -1
    dbg_writeln(COLOR_YELLOW .. "debugger.lua: " .. COLOR_RESET .. "Loaded for " .. jit.version)
elseif "Lua 5.1" <= _VERSION and _VERSION <= "Lua 5.4" then
    dbg_writeln(COLOR_YELLOW .. "debugger.lua: " .. COLOR_RESET .. "Loaded for " .. _VERSION)
else
    dbg_writeln(COLOR_YELLOW .. "debugger.lua: " .. COLOR_RESET .. "Not tested against " .. _VERSION)
    dbg_writeln "Please send me feedback!"
end

return dbg