use mlua::{ prelude::*, LuaSerdeExt, }; use serde::Serialize; #[derive(Serialize, Clone)] pub struct Entry { pub message: String, pub exec: Option<(String, bool)>, pub provider: String, } pub fn entries_to_lua_table(entries: Vec, lua: &Lua) -> LuaTable { match lua.to_value(&entries).unwrap() { LuaValue::Table(t) => t, _ => unreachable!(), } }