local colors = require "prismite.palette" return { TroubleIndent = { fg = colors.border }, TroubleIndentFoldOpen = { fg = colors.fg }, TroubleIndentFoldClose = { fg = colors.fg }, TroubleIconDirectory = { fg = colors.fg }, TroubleFsCount = { fg = colors.fg }, TroubleDiagnosticsPost = { fg = colors.fg }, TroubleCode = { fg = colors.cyan }, TroubleLspCount = { fg = colors.fg }, TroubleLspPos = { fg = colors.fg }, }